《赛车计划》是由
Slightly Mad Studios开发的一款次世代赛车竞速游戏,该游戏于2015年5月7日发售。游戏涵盖了相当广泛的时代与多种类型的赛车,是一部汽车工业竞速大赛作品。
游戏设定
本游戏正所谓“取之于民,用之于民”,游戏中的程序代码任何玩家都可以帮忙参与制作,以达到最佳游戏性能、画面表现等等。
停止开发
2022年11月,EA 宣布停止开发《赛车计划(Project Cars)》系列游戏。
配置要求
车辆名单
游戏评分
优点:
+极其丰富的自定义选项
+挑战性与满足感并重
+杰出的视觉表现
缺点:
-少量的bug
-赛车种类上有小疏漏
评分:8.9非常好
有深度有难度但是总体对玩家比较友好,《赛车计划》就是真正竞速该有的样子。
总评:
《赛车计划》视觉表现棒,声音表现赞,玩上去感觉更是没的说。比赛过程既需要有策略性也需要狠劲。天气效果出色,内容非常丰富。这就是真正竞速该有的样子。
Playmoments 9.3/10
Gamereactor 9/10
Spaziogames 9/10
Games.it 9.5/10
Netzwelt 9.2/10
Hobbyconsolas 93/100
车辆包
Modified Car Pack
Add three limited-run custom machines to your garage with the Modified Car Pack...
Ariel Atom Mugen
Pagani Zonda Cinque Roadster
Ruf CTR3 SMS-R
Limited Edition Car Pack
Featuring cars from the Touring, Road, Prototype, and GT disciplines, the Limited Edition Car Pack contains five legendary cars with a combined top speed of over 1200 km/h and 2000+ horsepower!
BMW M1 Procar (E26/1)
Ford Mk. IV
McLaren F1
Mercedes-Benz C-Class Coupe DTM
Sauber C9 Mercedes
Racing Icons Car Pack
The Racing Icons Car Packadds Bentley to the list of manufacturers within Project CARS with GT and Prototype cars along with three powerful GT machines from Mercedes-Benz, BMW, and McLaren...
Bentley Continental GT3
Bentley Speed8 LMGTP
BMW V12 LMR
McLaren F1 GTR (1997)
Mercedes-Benz CLK-LM (1998)
Old VS. New Car Pack
The Old Vs New Car Pack feature three retro machines and their modern-day counterparts from the factories of BMW, Ford, and Ruf...
BMW 32TC WTCC (E90)
1973 BMW 2002 Turbo
1966 Ford Mustang 2+2 Fastback
2015 Ford Mustang GT
1987 Ruf CTR Yellowbird
Ruapuna Pack
The first Track Expansion includes New Zealand's premier motor racing circuit - Ruapuna Pack International Raceway and three iconic and highly-successful cars from Audi...
Track:RUAPUNA PARK INTERNATIONAL RACEWAY
Cars:AUDI R18 E-TRON QUATTRO
AUDI R8 LMP900
1989 AUDI 90 IMSA GTO
Free Cars
#1:W MOTORS LYKAN HYPERSPORT
#2:AUDI A1 QUATTRO
#3:RUF RT 12R
游戏特色
车辆
Project CARS covers a wide variety of machines and motorsports.
Everyone has different tastes when it comes to cars; some love the sleek, smooth lines of an Italian supercar, some love the raw power of a US muscle car. And we all have our particular favourites when it comes to motorsports, teams, and drivers.
We're passionate about cars too which is why we've made sure Project CARS covers all the styles and forms of racing and car culture that you love...
RETRO TOURING
Completing the wide variety of motorsports on offer within Project CARS is Retro Touring that harkens back to previous years of close pack racing exemplified by the BTCC and TOCA Tour. With iconic machines like the Ford Sierra RS500 Cosworth, Escort Mk I, and dominant classics from both BMW and Mercedes, Retro Touring is where your nerves and reactions need to be tough and quick as you battle and jostle for position on some of the most legendary tracks from around the world.
ROAD CARS
Whilst we all salivate over the curves of an Italian sports car,the growl of a V8 engine, or the sublime handling of a highly-tuned GT machine, for most people their love for cars starts with the one parked on the driveway of their house. Whether that’s a hot hatchback, a luxury saloon, or a city runner, Project CARS has a number of vehicles on offer that you’d likely see driving around in your everyday life.
Of course, in Project CARS you’ll get the chance to exploit these to their fullest by taking them out to the virtual track and pushing them to the limit without the usual real-world worries of burning through tires or overheating the brakes ;-So be sure to check out these great cars that - whilst being more affordable than others - are great fun to drive and the entry point for many potential future race drivers.
KARTS
As one of the most accessible motorsports on the planet participated in recreationally by millions each year, karting has been the starting point for many professional racing drivers such as Michael Schumacher, Lewis Hamilton, Juan Pablo Montoya, Danica Patrick, and Jeff Gordon.
Considered by some as the first step in any serious racer's career, itcan prepare the driver for high-speed wheel-to-wheel racing by helping develop quick reflexes, precise car control, and instinctive decision-making skills. In addition, it also introduces an awareness of the various tweakable parameters that can potentially improve the competitiveness of the kart (eg.. tire pressure, gearing, chassis stiffness) that will prove invaluable in higher levels of motorsport.
Players in Project CARS will be able to experience the thrill of karting in two forms - 125cc shifter karts perfect for short circuits and the more powerful 250cc Superkarts capable of speeds up to 160mph.
TRACK DAY CARS
Road-legal but built for the track, these open-top machines are purpose-built sports cars - low to the ground, lightweight, and capable of incredible lap times.
Built by small but talented teams of engineers and designers, these unique visions of uncompromising and minimalist technical and aesthetic beauty are just as innovative as they are competitive and offer a pure racing experience for those that are are willing to get behind their wheels.
One shining example is the Mono created by BAC in Liverpool and driven by one of our talented professional racing driver consultantsOliver James Webb. Check out this startlingly-accurate comparison of Oli driving a lap at Oulton Park in real-life vs how it looks in Project CARS...
SUPERCARS
Supercars, Exotics, Hypercars...whatever you want to call them, they'rethe cars we had on our walls as children and the cars that make our heads turn as adults.
With six or seven figure price tags, alluring bodywork, perfectly-balanced power, exquisite handling, and immeasurable desirability they're the cars of our dreams and the ultimate expression of design, beauty, and technical collaboration.
Whilst players will be able to test and race these machines in special events and bespoke one-make series within their career, we want you to also enjoy these rides in the setting you're most used to seeing them - the open road. Stay tuned over coming months to see the gorgeous road courses you'll be able to drive these cars on but for now, sit back and enjoy these stunning shots...
LE MANS PROTOTYPES
Le Mans Prototypes are the fastest closed wheel racing cars used in circuit racing today, competing in a number of high-profile endurance events including the prestigious24 Hours of Le Mans.
With vehicles from real-world manufacturers BMW, Renault, Bentley, Oreca, Mercedes-Benz, and Audi, Project CARS also includes LMP1 and LMP2 cars created by you, the community.
Get behind the wheel of these super-fast machines and participate in championships that will take you across the States and Europe and the iconic Le Mans 24 Hour race*.
Check out this great video from race driver Rene Rast matching his real-life time of 3:40.170 in an LMP2 car with a startlingly-accurate of 3:40.110 in Project CARS.
*For those with stamina, you'll be able to play this in real time! But don't worry, you can also choose to play it with 'accelerated' time-progression too ;-
GT
GT (Grand Touring) covers a wide variety of two-door road vehicles that have been upgraded and tuned to race spec.
With a heritage of prestigious machines, strict regulations, and noteworthy champions, GT racing is a motorsport with a variety of faces. Players will be able to drive in many different classes and cars from Ginetta G40 Juniors to GT3 and Endurance vehicles, iconic GT cars like the Ford GT40 Mk IV, Group 5 cars, and more!
So whatever your passion, be sure to check out these amazing machines and take them out to attack some of the most famous and challenging European and World circuits.
MODERN OPEN WHEEL
Modern Open Wheel is a world of cutting-edge technology, screaming engines, and record-breaking lap times.
Covering everything from entry-level four-cylinder engine types through to unrestricted V8s complete with advanced energy recovery and drag reduction systems, these single-seater open cockpit machines are all about aerodynamics, downforce, peak performance, and a driver racing on the knife edge of control at blistering speeds.
Players will have a choice of either plotting a career path from the rookie ranks up to the pinnacle of modern open wheel racing, or you can jump straight in at the deep end and strive to become World Champion straight away - the choice is yours.
So get ready to strap in and prepare yourself for one of the fastest forms of motorsport on the planet.
生涯
With the ability to play solo and create your own Quick Race Weekends, jump into competitive multiplayer againstfriends or others fromaround the world, and interact with the community through Community features, your Project CARS career allows you to follow in the footsteps of your racing heroes and forge your own path as a driver with a structured format inspired by real life...
STARTING YOUR JOURNEY
Your Project CARS career starts by creatinga driver and choosing your preferred motorsport.
Unlike other games that may force you to start in low tiers with slow vehicles, players in Project CARS are free to choose from any of the available championships or series on offer.
If you want to jump straight into powerful Le Mans Prototypes then you can! Similarly, if European GT cars are your thing, then go ahead!
Once you've chosen your career starting point, you'll be presented with a contract to sign with your first team and then you'll be ready for the start of the season ahead!
CONTRACTS, ACCOLADES, ENDORSEMENTS
Progression through your career is done via the Race Calendar. Based on your performance you may attract the attention of scouts that represent teams either in your current motorsport or other disciplines.
Impress them by earning Accolades and they'll approach you with offers to drive for the team they represent or participate in unique events or series.Additionally, major milestones throughout your career may be signified by signing Endorsements with companies that are proud to be associated with your success.
So keep an eye on your Inbox as new opportunities may be just around the corner!
HISTORIC GOALS
Throughout motorsport history there have been many unforgettable and legendary drivers.
Inspired by these stories, players in Project CARS are invited to try and recreate those journeys via three Historic Goals...
All Historic Goals are optional and players are free to tackle them in any order they wish.
For those that would like an additional challenge though, Hall Of Fame status awaits for those that demonstrate true greatness and dedication. ;-
NEWS
Project CARS continues to blur the boundaries between games and real life with news reports on events in your Race Calendar being provided exclusively bySim Racer magazine.
Sim Racer magazineis the world's premier sim-racing motorsport magazine covering hardware and software reviews, interviews with sim racers, real-world drivers, and game developers, group tests, previews, car setup guides, and much more!
As your career unfolds, Sim Racer magazine will be there every step of the way offering exclusive media coverage within the game of all the podiums, drama, and atmosphere of your career and events happening around you throughout the year.
Through your Driver Network FanChat feed you'll also be able to see your popularity grow and get apersonal insight into how your actions are perceived by the virtual racing community. Win big and they'll show their support!
Your career in Project CARS has been designed to replicate all the flow, the opportunities and the ambience that a modern-day driver gets to be a part of, whilst also paying respect to the long heritage of past motorsports and legends in all their forms.
It's also been designed to be flexible and offer variety -youdecide who to drive for,youdecide your path, andyoudecide what your ultimate goal is. So get ready, your journey is about to begin.
评测
画面
当之无愧的次世代 – 9分
《赛车计划》一部是没有任何剧情情节的、纯粹的赛车竞速游戏,我们就先从大家最关注的“次世代”画面开始说起。
刚进入游戏,桌面的UI设计就给了我们不少好感,《赛车计划》的主界面有些类似Win 8的Metro风格,一格一格方块上的悬停配色十分大胆艳丽,菜单的颜值都这么高,这不禁让笔者对游戏的实际画面又多了一份期待。
确实,经过几天的测试和体验,本作对得起其“次世代”的名号,即便不能说它是画面最好的赛车游戏,但加上“之一”后相信就不会有任何异议了。《赛车计划》图像上最强的三个方面要属光影投射、动态日夜天气和车辆模型。
先来看游戏中的光影和车体反射的效果,当年笔者第一次玩PS3上的GT5时,就被游戏中动态的车身反射效果震撼到了,这么多年过去了,这类技术基本早已成了标配,当然这次《赛车计划》也不例外。游戏中,不同车辆的车身材质/漆的光照和镜面反射效果都会有都一些微差,保持了美感的同时也还原了物理特性;赛车和赛道内物体的阴影质量很高,伴随的动态效果也无可挑剔;随着赛车快速的移动,我们有时会遇到光线反复穿过遮挡树枝的刺眼情景,或许会造成眼睛的不适,但真实度爆表。
动态天气系统和日夜时间模拟设置也是此前开发商重点宣传的一个游戏特性,游戏中有雨天、沙尘天、阴天和晴天等多种天气设置,雨天的效果则最为抢眼,《赛车计划》比起《驾驶俱乐部》有更多的雨点粒子和更明显的溅射效果,同时天气对驾驶员的视野也会造成很大影响。很多时候前面车溅起的水花会让你几乎什么都看不见,相信不少开车的朋友都有过那种暴雨天“零视野”的体验。默认设置下,游戏内天气变化的频率很高,有时比赛开始的时候还是大晴天,两圈后就下起倾盆大雨,再过会就雨后天晴了…当然这个频率是可以手动调节的,只是默认设置更偏向于突出“天气变化”的效果和存在感。
昼夜模拟系统和天气效果的原理差不多,夜间开车和白天有些不同,环境和灯光会营造出不同的驾驶氛围,不得不说,《赛车计划》中的夜景也很迷人。此外,时间模拟系统在SOLO中也是可以手动调的,玩家可以设置真实时间、5倍速时间等等,想要真实感还是炫酷的日夜交替,一切取决与你。
建模方面,Ultra设置下每一辆车的三角形大概有200-300万个,完全能经得住高分辨率的考验。同时,车损系统也是大家评价一部竞速游戏真实与否的重要指标,《赛车计划》这方面的“视觉效果”做的很不错,受伤的车辆有时看起来比新车更带感,而且玩家可以在设置菜单中选择“车损影响性能”,车损系统就能完美地融入到驾驶体验中了。不过这套车损系统的物理特性还是有些不够真实,有时受巨大冲击时,赛车变得出乎意料的耐撞;但有时不经意的小碰撞,就会让车辆“表面的外壳”逐一脱落,笔者也搞不懂制作组这方面的设置,但就视觉效果来说,蜘蛛网状的玻璃破碎和外壳脱落后露出的“内核”已经足够有冲击力了。
此外,赛道内的场景细节和场外风景也都有板有眼,虽然截图效果可能没《驾驶俱乐部》那种美感,但比起这款2014年PS4独占赛车大作,本作拥有更好的车损系统和物理效果,以及更好的载入距离和更高清的贴图。
最后不得不提一下《赛车计划》支持12K分辨率,不知道有没有国外大神能给我们脑补一下12K的场景和画面。不过游戏对
AMD显卡支持不够,运行效率普遍偏低,虽然官方声称没有拿老黄一分钱,但看到游戏里那一块块Nvidia的广告牌大家心中基本就有数了,这里有一篇外媒DSOG的《赛车计划》PC性能测试,值得一看!
音效
车辆音效出色,语音缺失 – 8分
由于《赛车计划》把自己定义为模拟竞速游戏,所以我们在游戏中跑圈时是听不到任何歌曲和背景音乐的,唯一陪伴你的只有赛车引擎的轰鸣声,说枯燥是肯定有一点的,但对于真正喜欢赛车的人来说,这样倒更合其意。
不过游戏中没有“车队语音”就有些说不过去了,很多时候进站提示、最快纪录等实时信息在激烈的比赛中我们都没时间去看,这时就需要用语音的形式把信息传递给玩家。其实这是一项很基本的功能,这也没多少工作量,不知道Slightly Mad是怎么想的。
好在本作在核心音效上的表现十分到位,特别是在车辆音效的多样性和准确性方面,确实没少花功夫。不同赛车引擎的特性,如NA、
涡轮增压和
机械增压,还有高低转速、轮胎空转、压过路肩等效果,到给的特别准确。当很多车并驾齐驱时,整个场景的音效将十分壮观,强烈的引擎共鸣会引起周边空气的共振,或许会造成耳朵的不适,这就是真实的竞速环境。
游戏表现力
真实但缺乏乐趣 – 7.5分
本作的游戏模式主要分为4大类:职业模式、SOLO模式、联网对战模式和社区模式。其中职业模式集中了《赛车计划》中的所有车型、赛道和玩法;而在SOLO模式中,玩家可以自己设定赛车级别、赛道、规则和天气等元素;线上联网功能可以让玩家互相竞速比拼,该模式以“房间战”的形式呈现;最后的社区模式则比较特殊,玩家需要用指定的车辆在指定的赛道上进行计时赛,单圈成绩会被列入榜单中,记录保持者会有特殊的奖励哦!
这里我们就主要来解读下分量最重“职业模式”。职业一开始,我们可以从Tier 8至Tier 1之间选择一个适合自己的级别,其中包含了卡丁车、GT、方程式FC/FB、PROTOTYPE和LMP等各项赛事,T8-T1的差别主要体现在车辆的级别(马力)上,是逐渐递增的。
进去之后你会发现赛程主要是以月历的形式表达的,和大多数娱乐性为主的赛车游戏不同,本作中每项比赛大致被分为训练赛、预选赛和正赛(x2)这几部分。我们可以跳过训练赛,但如果要在正赛中取得一个好的出发名次,那就必须在预选赛上好好表现。这个模式还原了真实的比赛日程安排,但真正给人的感觉确是特别“累”,过分的拟真使得游戏的乐趣打了折扣。一个赛事下来,我们需要跑上10圈左右,也就是近20分钟(如果你直接跳过某阶段就另说),稍稍会觉得有些无聊和疲劳。
职业模式下,大部分赛事的车辆都是统一的,性能上无差所以基本就靠玩家的技术。当然游戏也允许玩家对车辆进行调教,注意不是“改装”,这些参数的微调得有一定知识的人才玩得转。另外,本作比较强调“进站换胎加油”这个概念,基本大部分正赛2中都需要玩家完成这一个指标,合理运用“进站战术”将是玩家击败高难度对手的法宝之一。
说到真实性,我们还要从赛道和车辆说起。显然制作组在车辆的外形和赛道的还原度上花费了很多心血,基本每条经典赛道都能与现实同步,而且车辆的外形和内饰也尽量与真车保持一致。有视频有真相:
驾驶的手感大部分时候都很真实,赛道上任何细小的颗粒都会影响赛车的行驶,雨天时车辆的抓地力明显受影响,大扭力小身躯的
方程式赛车起步不能踩死油门,需要渐进式地加油门…这些细节制作组都很好地实现了,但同时也免不了一些瑕疵,比如游戏中前驱、后驱和四驱的特性比较模糊,笔者用后驱车的开法驾驶小钢炮反而更顺手流畅;还有部分车辆的扭力和惯性明显不符合现实情况,比如卡丁车。虽说本作的卖点是模拟和真实,但赛车游戏真要做到和现实中完全一样,完全符合物理公式,还是不可能的,《赛车计划》此番尝试不能说是失败,只是笔者有些挑刺而已。
说完真实性,我们再来看看这个赛车游戏的娱乐性和趣味性到底有多少。直接给出答案:没多少!笔者原本不想吐槽,但写到这里还是忍不住说一句:这个游戏真无趣。对,本作完全没有倒带、喷氮气那样的花样玩法,当然玩家并不指望这些,我们想要的是循序渐进的、类似于RPG的体验过程,从破车到豪车,从无改装到三级改装,从银行开户到买的起天价豪车,某种程度上来说这是促使我们继续玩的动力,但是《赛车计划》完全没有。游戏一上来就可以让你选择任何级别的车,而你的车库就是游戏的车辆资料库,没有奖金没有升级没有改装件,没有参与感没有成就感没有趣味性,那我玩下去为了啥?呵呵,不为了啥,多开开才能提升技术嘛…(吐血)
游戏特色
专业的外设支持 – 8分
其实评了这么多软件上的体验,我们却忽视了本作硬件支持上的(最大)特色。《赛车计划》不仅原生支持市面上的所有主流手柄和方向盘,还支持很火的VR设备。如果你有Oculus Rift或索尼的VR头盔就可以直接体验虚拟现实版的竞速体验,相信游戏整体的真实性将更上一层楼。(前提是你要有,这些VR设备还没出消费者版)
另外,游戏中动态模拟的天气和昼夜环境,真实的赛制安排和不算落伍的回放/拍照系统,也算是本作的一些特色,但算不上亮点。
结束语
纵观全文,“真实”是笔者提到最多的两个字,确实,《赛车计划》的风格更偏向于模拟而不是娱乐,这一点似乎和《神力科莎》比较像,但这两者的娱乐性真的远不如Forza、NFS和Grid系列,玩久了容易枯燥,没耐心的玩家会很快失去目标或动力。
但这并不代表它不是一部好作品,本作只是受众群体比较特殊,其真正的次世代画面,出色的手感和天气系统,以及全面的外设支持,具备了上乘竞速游戏一切的该有素质。如果想体验真实的赛车竞速,那么就搬出你吃灰多年的G27吧,《赛车计划》绝对不会让你失望;但如果你只是想闲暇之余飙个车找点乐子,那么本作可能会让你感到有些枯燥和挫折感,还不如趁早转投他家吧。